Google Pittsburgh will host 750 students from the Pittsburgh region, giving them the opportunity to meet with Google engineers, try their hand at solving coding problems, and learn about working at a company like Google. Google will also continue to partner with learning organizations throughout the region to give more kids the opportunity to create with technology.
TechShop Pittsburgh, a community-based workshop and prototyping studio with the mission of democratizing access to tools of innovation, will engage 500 students from 8 to 17 years of age in the engineering design process through TechShop STEAM programs.
PNC Grow Up Great, an effort of PNC Bank dedicated to helping prepare America’s youngest learners for great things in school – and life, commits $50,000 to support the 2016 PAEYC “UnConference” series, providing innovative professional development opportunities for 500 early childhood educators.
OnHand Schools, Inc. will launch a new software tool in southwestern Pennsylvania designed to accelerate and personalize student learning, impacting 83-125 regional school districts.
BirdBrain Technologies will loan up to 1,000 Finch robots to classrooms and libraries in western Pennsylvania and beyond.
To enhance digital literacy, Digital Dream Labs is committed to bringing Puzzlets, a game that encourages skills such as sequential thinking, team building, and persistence, to all kindergarten classrooms within the Remake Learning Network.
ISA Learning is launching a supplementary STEM curriculum, Sensory City STEM Lab, that teaches K-2 students collaborative problem solving, impacting 500 students.
ISA Learning will also, in collaboration with the CMU Architecture School & 4-H/PSCP, create the “Building Innovation Network” of at least 36 STEAM professionals impacting education.
NoRILLA (Novel Research-based Intelligent Lifelong Learning Apparatus) plans to make its mixed-reality educational system available to schools and museums, impacting approximately 400 students and 20 educators.
Spider Learning, Inc. will create an opportunity for more than 400 high school students in the Pittsburgh area to earn a Tech Captain badge through a learning pathway connecting athletics and technology.